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@bloopjs/toodle


@bloopjs/toodle / math/matrix / convertWorldToScreen

Function: convertWorldToScreen() ​

convertWorldToScreen(worldCoordinates, camera, projectionMatrix, resolution): Point

Defined in: math/matrix.ts:79

Parameters ​

worldCoordinates ​

Point

camera ​

Camera

projectionMatrix ​

Float32Array

resolution ​

Resolution

Returns ​

Point