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@blooper.gg/toodle


@blooper.gg/toodle / math/matrix / convertWorldToScreen

Function: convertWorldToScreen()

convertWorldToScreen(worldCoordinates, camera, projectionMatrix, resolution): Point

Defined in: math/matrix.ts:79

Parameters

worldCoordinates

Point

camera

Camera

projectionMatrix

Float32Array

resolution

Resolution

Returns

Point