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@blooper.gg/toodle


@blooper.gg/toodle / scene/Camera / Camera

Class: Camera

Defined in: scene/Camera.ts:6

Constructors

Constructor

new Camera(): Camera

Returns

Camera

Accessors

matrix

Get Signature

get matrix(): Float32Array

Defined in: scene/Camera.ts:58

Returns

Float32Array


rotation

Get Signature

get rotation(): number

Defined in: scene/Camera.ts:22

Returns

number

Set Signature

set rotation(value): void

Defined in: scene/Camera.ts:26

Parameters
value

number

Returns

void


rotationRadians

Get Signature

get rotationRadians(): number

Defined in: scene/Camera.ts:31

Returns

number

Set Signature

set rotationRadians(value): void

Defined in: scene/Camera.ts:35

Parameters
value

number

Returns

void


x

Get Signature

get x(): number

Defined in: scene/Camera.ts:40

Returns

number

Set Signature

set x(value): void

Defined in: scene/Camera.ts:48

Parameters
value

number

Returns

void


y

Get Signature

get y(): number

Defined in: scene/Camera.ts:44

Returns

number

Set Signature

set y(value): void

Defined in: scene/Camera.ts:53

Parameters
value

number

Returns

void


zoom

Get Signature

get zoom(): number

Defined in: scene/Camera.ts:13

Returns

number

Set Signature

set zoom(value): void

Defined in: scene/Camera.ts:17

Parameters
value

number

Returns

void

Methods

setDirty()

setDirty(): void

Defined in: scene/Camera.ts:66

Returns

void