@blooper.gg/toodle / scene/Camera / Camera
Class: Camera
Defined in: scene/Camera.ts:6
Constructors
Constructor
new Camera():
Camera
Returns
Camera
Accessors
matrix
Get Signature
get matrix():
Float32Array
Defined in: scene/Camera.ts:58
Returns
Float32Array
rotation
Get Signature
get rotation():
number
Defined in: scene/Camera.ts:22
Returns
number
Set Signature
set rotation(
value
):void
Defined in: scene/Camera.ts:26
Parameters
value
number
Returns
void
rotationRadians
Get Signature
get rotationRadians():
number
Defined in: scene/Camera.ts:31
Returns
number
Set Signature
set rotationRadians(
value
):void
Defined in: scene/Camera.ts:35
Parameters
value
number
Returns
void
x
Get Signature
get x():
number
Defined in: scene/Camera.ts:40
Returns
number
Set Signature
set x(
value
):void
Defined in: scene/Camera.ts:48
Parameters
value
number
Returns
void
y
Get Signature
get y():
number
Defined in: scene/Camera.ts:44
Returns
number
Set Signature
set y(
value
):void
Defined in: scene/Camera.ts:53
Parameters
value
number
Returns
void
zoom
Get Signature
get zoom():
number
Defined in: scene/Camera.ts:13
Returns
number
Set Signature
set zoom(
value
):void
Defined in: scene/Camera.ts:17
Parameters
value
number
Returns
void
Methods
setDirty()
setDirty():
void
Defined in: scene/Camera.ts:66
Returns
void