@bloopjs/toodle / textures/AssetManager / AssetManagerOptions
Type Alias: AssetManagerOptions
AssetManagerOptions =
object
Defined in: textures/AssetManager.ts:34
Properties
atlasId?
optionalatlasId:string
Defined in: textures/AssetManager.ts:38
Which texture atlas to use (default: "default")
bundles?
optionalbundles:Bundles
Defined in: textures/AssetManager.ts:36
Existing Bundles instance to use for CPU-side storage. If not provided, a new one is created.