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@bloopjs/toodle


@bloopjs/toodle / textures/AssetManager / AssetManagerOptions

Type Alias: AssetManagerOptions

AssetManagerOptions = object

Defined in: textures/AssetManager.ts:34

Properties

atlasId?

optional atlasId: string

Defined in: textures/AssetManager.ts:38

Which texture atlas to use (default: "default")


bundles?

optional bundles: Bundles

Defined in: textures/AssetManager.ts:36

Existing Bundles instance to use for CPU-side storage. If not provided, a new one is created.