@bloopjs/toodle / scene/SceneNode / Bounds
Type Alias: Bounds
Bounds =
object
Defined in: scene/SceneNode.ts:638
Bounds represent a bounding box of a rectangle in world space
Properties
bottom
bottom:
number
Defined in: scene/SceneNode.ts:658
for an axis-aligned rectangle, bottom is the bottom edge. for a rotated rectangle, it is the bottommost point
left
left:
number
Defined in: scene/SceneNode.ts:648
for an axis-aligned rectangle, left is the left edge. for a rotated rectangle, it is the leftmost point
right
right:
number
Defined in: scene/SceneNode.ts:653
for an axis-aligned rectangle, right is the right edge. for a rotated rectangle, it is the rightmost point
top
top:
number
Defined in: scene/SceneNode.ts:643
for an axis-aligned rectangle, top is the top edge. for a rotated rectangle, it is the topmost point
x
x:
number
Defined in: scene/SceneNode.ts:662
the center x of the node in world space
y
y:
number
Defined in: scene/SceneNode.ts:666
the center y of the node in world space