@bloopjs/toodle / limits / DEFAULT_LIMITS
Variable: DEFAULT_LIMITS
constDEFAULT_LIMITS:object
Defined in: limits.ts:1
Type declaration
instanceBufferFields
instanceBufferFields:
number
Maximum number of instance buffer fields - 16 minus the vertex locations used by the engine
instanceBufferSize
instanceBufferSize:
number
Maximum size of instance buffer
instanceCount
instanceCount:
number
Maximum number of rendered instances in the scene per frame
maxTextLength
maxTextLength:
number=256
Maximum length of a single piece of text
shaderCount
shaderCount:
number=32
Maximum number of vfx shaders
textureArrayLayers
textureArrayLayers:
number=64
Maximum number of layers in a texture array
textureSize
textureSize:
number
Maximum dimensions of a single texture
uniformBufferSize
uniformBufferSize:
number
Maximum size of uniforms buffer
zIndex
zIndex:
number=32
Maximum number of unique z-indexes in the scene