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@bloopjs/toodle


@bloopjs/toodle / limits / DEFAULT_LIMITS

Variable: DEFAULT_LIMITS ​

const DEFAULT_LIMITS: object

Defined in: limits.ts:1

Type declaration ​

instanceBufferFields ​

instanceBufferFields: number

Maximum number of instance buffer fields - 16 minus the vertex locations used by the engine

instanceBufferSize ​

instanceBufferSize: number

Maximum size of instance buffer

instanceCount ​

instanceCount: number

Maximum number of rendered instances in the scene per frame

maxTextLength ​

maxTextLength: number = 256

Maximum length of a single piece of text

shaderCount ​

shaderCount: number = 32

Maximum number of vfx shaders

textureArrayLayers ​

textureArrayLayers: number = 64

Maximum number of layers in a texture array

textureSize ​

textureSize: number

Maximum dimensions of a single texture

uniformBufferSize ​

uniformBufferSize: number

Maximum size of uniforms buffer

zIndex ​

zIndex: number = 32

Maximum number of unique z-indexes in the scene